Captain McSpacebiff

This game was really born over 10 years ago. Since it's inception I have worked on and off with a team trying to bring this ambitious project to life.

We've had numerous stops and starts, pivots, and complete re-builds; even switching from Unity to Unreal Engine mid way through 2023. Despite many challenges and long development pauses, I've never been able to forget Captain McSpacebiff.

Currently, I am working on Captain McSpacebiff with just one other developer. While we are still a long way from a full "vertical slice" demo, we have been chipping away in spare time and I think this game is coming close to being reality.

You can see some more info and even Wishlist Captain McSpacebiff on Steam

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